My role: Technical Artist.
Responsibilities: Shaders, VFX, debugging graphical issues, profiling.
This game was made at TGA between January to April 2025, half-time.
The game is a 3D platformer made in our own engine, Tre Rader Kod(TRK).
As an alien with a knack for technology, escape the abusive orphanage using your self-built companion. Traverse through the space harbor and realize your dream of becoming a pirate.
Download: https://lovisaosterman.itch.io/stellaorbit-take-flight